GIT 135: Graphic Communications
Introduction to design the industry, types, elements, principles, and practice.
I advocate for cross disciplinary interactions so learners are aware of the implications their design has on tangential disciplines. This methodology requires developing teaching innovations and collaborations amongst academics, practitioners and learners.
Introduction to design the industry, types, elements, principles, and practice.
Intermediate web design and development fixed through reponsive, HTML, CSS.
An exploration of new media content creation, engagement, and SEO.
Mastery-level cross-media design print, web, video, mobile prototypes, 3D, and packaging.
This degree includes programming languages such as HTML, CSS, JavaScript, Ruby, Python, PHP and .Net Framework. Students will aslo gain additional expertise in motion graphics, photography, print design, project management, visual design, web design or user experience. Learn More about this degree.
The User Experience concentration prepares students for creating visual designs based on the needs and wants of the user. In addition to gaining a broad understanding of visual design technologies from core GIT courses, students will also learn to perform user research, analyze data and communicate the results through visual design. Learn More about this degree.
User experience (UX) focuses on the design, development, and evaluation of products and services that are useful, usable and desirable. The UX program addresses UX research, design, content development, communication, tone of voice and evaluation of all components and products with which end users interact. Learn More about this degree.
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In-person teaching since August, 2012.
Online, asynchronous teaching since August, 2011.
Synchrounous streaming to immersion and online students since March, 2020.
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